NOTE: I am currently running Vista and all the code is developed and tested under this particular OS, but it should work on XP with no problems. In parallel I will be working on a DirectShow filter that will allow wide use of this camera on Windows. My driver exposes PS3Eye camera as a device with direct access, thus eliminating the complexities and the overhead of DirectShow system.įor multitouch applications (where low latency is a key) I will be working on custom PS3EYE capture filter for use in TouchLib. Most of the CPU overhead that I currently have is the color conversion code that is implemented in straight C/C++ without any SIMD optimizations.įor real (MT) applications this code will go away, since we will be extracting raw grayscale image (every second byte of YUYV).
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This is why it is recommended that the camera be the only device connected to the USB host controller. The camera currently streams video in YUYV format, therefore each frame is 640*480*2 bytes.Īt 30fps this amounts to about 17.5MB/s which is pretty low in comparison to the total USB 2.0 bandwidth.Īt 60fps the amount of data gets higher and it could be affected by other peripherals connected to the USB host controller. – Low CPU overhead (since there is no decompression involved on the PC) – Full VGA (640×480) 60fps video capture test app that features uncompressed high quality raw video Initially, I started poking around with the USB trying to send some commands to the PS3Eye and see what happens…Īfter many long nights I’m bringing you the result: If we could just get it to work under Windows…” I started thinking to my self: “This camera is awesome and it will be such a great and inexpensive replacement for Firefly MV and the like. The camera’s chipset info is virtually non-existent on the web.Īfter examining the camera internals ( pictures here) I found that it features the OV534-LB50 camera USB 2.0 bridge and the OV7720 CMOS VGA sensor. Now, the main problem with this camera is that there are no drivers for Windows. The best part is the price $39.99! I found mine here. This makes the PS3Eye ideal for multitouch applications. – Uncompressed video or optional JPEG compression – 2.1 F-stop, <1% distortion, fixed focus (25cm to 8 at 75º FOV) – 4 channel audio input:16 bits/channel, 48kHz, SNR 90db Requires Valve Steam & SteamVR on Windows 7 or later.Well boys and girls, I’ve been working hard last few weeks to make this great camera work under Windows.Īs you may seen it before, here are the specs: With iVRy, the PSMoveService Driver for SteamVR and 2 or more Sony Playstation Eye cameras you can!.Want to add 6DOF (orientation & positional) tracking** to your iVRy VR headset?.Want to use your Sony Playstation Move controllers to play PC VR* (Virtual Reality) titles?.A visual client front-end is used for controller/tracker configuration. Clients connect to the service and stream PSMove Controller state (position, orientation and button presses). PSMoveService is a background service that manages multiple PSMove Controllers and PS3 Eye Cameras.PSMoveSteamVRBridge is a client for PSMoveService that takes the pose and button data of PSMove/DualShock4/PSNavi controller and forwards it into SteamVR.It is a version of the PSMoveService & PSMoveSteamVRBridge software that has been customised to simplify installation and configuration for use with the iVRy Driver for SteamVR.It is open-source software, made by volunteers, in their free time.Ībout This Content What is the iVRy PSMoveService Driver for SteamVR DLC? It is not, under any circumstances, to be considered as "production level quality" software. If you are not comfortable with experimental software, that requires a lot of tweaking, and may not be suitable for your purposes, then please do not use it.
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It is complicated to set up, not suitable for all purposes, with no guarantee of success. It is provided in DLC form as a convenience for those users who wish to experiment with it. PSMoveService is experimental "alpha" quality software. PSMoveService will be started automatically. You can launch the "PSMoveConfigTool" described in the Wiki by selecting the "Configure PSMoveService" option from the iVRy "Launch" button. It is recommended to use the "IPISoft PS3EYEDriver" driver for the Sony Playstation Eye camera (link given in "PSEye Software Setup" section of the PSMoveService Wiki). Before using PSMoveService for the first time, you will need to follow the instructions in the "Initial Setup Documentation" section of the PSMoveService Wiki (View the manual).